Category

Region

ISLAND OF LIGHT

ISLAND OF LIGHT

Category
Daylight in buildings - Region 2: Central and Eastern Europe and the Middle East.

Students
ZEYNEP CABBAR
EDA ERKAYA
GÖZDE BEYZA KARTAL

Teacher
PINAR DİNÇ KALAYCI

School
Gazi Üniversitesi

Country
Turkey

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Zafer Square, a meaningful urban space located in the city center of Ankara, the capital city of Turkey, was chosen for the project. This square draws attention as a niche on Atatürk Boulevard, the main spine of the city, as a border between Ulus, the first center of Ankara, and Kızılay, its current center. First of all, it was designed as a whole square with the park across from the Boulevard. Later, with the concentration of the region and the construction of a bazaar under the square, its use continued. But today, the bazaar stands as a square with a flat concrete floor on top of it, which does not receive daylight, is filled with artificial lighting, and is not used by anyone.The fact that the square has lost its former visibility and does not receive natural light has been identified as a problem, and the fixed floor in the bazaar was removed and an interactive floor proposal, which is a light scenario for flooring, was brought. It was aimed to ensure cultural continuity by integrating the game of hopscotch on the proposed ground as a result of the lack of urban memory needed by the square and the discussion of some values that are gradually being forgotten in the city. A double-sided light experience was provided by illuminating the lower floor with the user’s upper floor experience. The designed topography is considered as a hexagonal modular system. Level differences were created in the topography created according to the function on the bazaar floor. Regular light is provided to the lower space at the elevation differences of the topography. In the project, the current situation has been preserved in accordance with the light scenario. The main bazaar function has been taken under the existing structure. In the existing building, the modular system was continued and the levels of the modules were changed to get more light inside. The light entering the building was controlled using blinds and transformed into a library and exhibition.Fixed and movable triangular floors were used together while creating the interactive floor. Glasses were installed on the edges of the fixed triangular floors. The movable triangular floor was created using a piston. When pressed on the floor, it goes down with the piston and thanks to the glass on the fixed triangular floor next to it, light is provided to the lower floor.It was aimed that light could be received by installing different functions on the floor downstairs. Users can create light movements on the lower elevation by walking, playing hopscotch, and sitting on seats integrated into the floor.